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Paris Olympics 2024 - Omega Immersive Pavilion 

The Immersive Showcase Pavilion in Paris welcomed visitors into OMEGA’s world of timekeeping during the Olympic Games.

The highlight of the Pavilion was the "Race of Champions" experience, where visitors could sprint on a real 10-meter track against virtual Olympians like Noah Lyles and Hannah Cockroft.

A massive 10-meter LED wall brought the race to life, while strategically placed cameras fully immersed each participant in a digital twin of a packed Stade de France.

At the end of the experience, participants received a personalized link to their bespoke race — placing them inside the roaring stadium, running alongside their chosen Olympian in a truly unforgettable moment.

Overview of Realtime UE5 Creation Process 

Overview of Realtime UE5 Creation Process 

​Leading the UE5 Realtime Stadium Environment

I was responsible for  Previz, Tech-Vis, Camera Work, Assets, Environment Creation, Dress, Lighting.

Also Collaborating across Crowd, Character, Animation and Applied Tech departments​. 

Inside the  Pavilion and "Race the Champions Immersive experience

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Paralympians Marcel Hug and Hannah Cockcroft 

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Winning Experience - 360

The 360 stadium environment was also used  to Replicate a Winning Experience for Visitors and for Olympian photoshoots

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