Paris Olympics 2024 - Omega Immersive Pavilion
The Immersive Showcase Pavilion in Paris welcomed visitors into OMEGA’s world of timekeeping during the Olympic Games.
The highlight of the Pavilion was the "Race of Champions" experience, where visitors could sprint on a real 10-meter track against virtual Olympians like Noah Lyles and Hannah Cockroft.
A massive 10-meter LED wall brought the race to life, while strategically placed cameras fully immersed each participant in a digital twin of a packed Stade de France.
At the end of the experience, participants received a personalized link to their bespoke race — placing them inside the roaring stadium, running alongside their chosen Olympian in a truly unforgettable moment.
Overview of Realtime UE5 Creation Process
Overview of Realtime UE5 Creation Process
Leading the UE5 Realtime Stadium Environment
I was responsible for Previz, Tech-Vis, Camera Work, Assets, Environment Creation, Dress, Lighting.
Also Collaborating across Crowd, Character, Animation and Applied Tech departments.
Inside the Pavilion and "Race the Champions Immersive experience




Paralympians Marcel Hug and Hannah Cockcroft



Winning Experience - 360
The 360 stadium environment was also used to Replicate a Winning Experience for Visitors and for Olympian photoshoots
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