Paris Olympics 2024 - Omega Immersive Pavilion
The Immersive Showcase Pavilion in Paris welcomed visitors into OMEGA’s world of timekeeping during the Olympic Games.
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The highlight of the Pavilion was the "Race of Champions" experience, where visitors could sprint on a real 10-meter track against virtual Olympians like Noah Lyles and Hannah Cockroft.
A massive 10-meter LED wall brought the race to life, while strategically placed cameras fully immersed each participant in a digital twin of a packed Stade de France.
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At the end of the experience, participants received a personalized link to their bespoke race — placing them inside the roaring stadium, running alongside their chosen Olympian in a truly unforgettable moment.
Overview of Realtime UE5 Creation Process
Overview of Realtime UE5 Creation Process
​Leading the UE5 Realtime Stadium Environment
I was responsible for Previz, Tech-Vis, Camera Work, Assets, Environment Creation, Dress, Lighting.
Also Collaborating across Crowd, Character, Animation and Applied Tech departments​.
Inside the Pavilion and "Race the Champions Immersive experience




Paralympians Marcel Hug and Hannah Cockcroft



Winning Experience - 360
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The 360 stadium environment was also used to Replicate a Winning Experience for Visitors and for Olympian photoshoots